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Jaminos High Admiral
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Joined: 03 May 2006 Posts: 1113
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Posted: Wed Jun 07, 2006 12:02 am Post subject: |
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When Bounty hunting a hunter has a description when they pick up the bounty, weather it is very vague or very descriptive they have something to look for. Normally you don't get a bounty on a human named bob and that is it. You get a bounty on Bob Bobberson who has a medium build with a soul patch with brown eyes. That narrows it down allot. I try to avoid the bio sig thing because it requires you to have equipment to determine it.
Such as myself I have a highly modified Mandolorian helmet designed for scanning and picking up low frequencies along with other things. I do not like using them when I can just use a description.
Also a problem I have with jedi to non jedi interaction is how EVERYONE seems to be able to beat the jedi mind trick because apperently everyone is fourty years old and trained with professional hunters and such. Now race is another thing but I refuse to belive that every single bounty hunter can beat the mind trick. My character only can beat it because of after fighting so many jedi over the course of his life he has learned to block some of it. But someone such as a Jedi/Sith master have a better chance of suadeing him. A knight would be hard pressed to make him do more then blink and a padawan who has little training has no chance in this galaxy. _________________
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Griven High Admiral
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Joined: 23 May 2006 Posts: 1611
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Posted: Wed Jun 07, 2006 12:13 am Post subject: |
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Personally, I hate the mind trick thing. Sure it's in the movies, but I think it's somewhat poor roleplay. In general, one of the rules of any RP is that you aren't able to control another person's character. Mind control, in essence, is taking control of another player's actions.
It just seems like an easy out to any situation. "Oh no, here comes that bounty hunter... I'll just make him think I'm someone else."
And I have yet to meet someone who likes to go along with having their own mindset changed like that. I certainly don't. _________________ I like my coffee like I like my women. Ground up and in the freezer.
"I don't do this because I enjoy it, I do this because I'm addicted to it." - Earl Brooks on killing |
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-Zero Rear Admiral
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Joined: 17 Mar 2006 Posts: 694
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Posted: Wed Jun 07, 2006 12:25 am Post subject: |
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I've never even thought of using a Jedi Mind trick IC before, lol. Really, it just never occured to me. I guess I kinda figured the same thing, Jedi Mind tricking a player, simply robs them of thier chance to RP. I won't do that unless the mind trick has been discussed and agreed upon prior.
So let me ask this, cause I honestly don't know. How do you get as Bio-Sig...I mean is it like a fingerprint or DNA kinda thing? I mean do clothes, gloves, etc. play a role in this? I'm not looking to beat the system just to understand it a little. _________________
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Jaminos High Admiral
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Joined: 03 May 2006 Posts: 1113
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Posted: Wed Jun 07, 2006 12:43 am Post subject: |
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A bio sig is DNA is a sense, all one needs it to compair the DNA to the DNA of the person in question. _________________
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Dew Site Designer
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Joined: 22 Feb 2006 Posts: 5253
Location: In the shadows behind you.....
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Posted: Wed Jun 07, 2006 12:54 am Post subject: |
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I always thought of the Jedi Mind Trick to work on the weak minded, I doubt you will find too many people rping a weak minded person. _________________
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Jaminos High Admiral
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Joined: 03 May 2006 Posts: 1113
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Posted: Wed Jun 07, 2006 12:56 am Post subject: |
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Just because you can have a mind trick happen to you dose not make you weak minded. I always figured that they did not have barriers to protect thier minds from mind tricks. /shrug I don't know, some times I figure things wrong. _________________
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Hashum High Admiral
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Joined: 22 Feb 2006 Posts: 1218
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Posted: Wed Jun 07, 2006 12:59 am Post subject: |
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| Dew wrote: | | I always thought of the Jedi Mind Trick to work on the weak minded, I doubt you will find too many people rping a weak minded person. |
I typically only consider using it if someone is RP'ing a "grunt" as it were. Someone standing at the door asking for ID's in Stormtrooper armor like any bozo could do.
And typically when I use any "mind" powers as it were I frame it in the form of a question so that the person I'm interacting with gets to choose what happens. It gives them the power to do what they will.
But as Serek said you almost have to know you're going to do it ahead of time, it's not something that typically comes up out of no where in my experience. I didn't even think to try it on Dew or Jammy in either encounter. |
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Dew Site Designer
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Joined: 22 Feb 2006 Posts: 5253
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Posted: Wed Jun 07, 2006 1:01 am Post subject: |
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| Jaminos wrote: | | A bio sig is DNA is a sense, all one needs it to compair the DNA to the DNA of the person in question. |
I think a bio-sig is beyond DNA, I think its more like, tracking someones scent. Its not so much sampling of a person. And what I mean is, if a droid can be used to track it then its something that can be read externally. Unless the probe droid goes around taking blood samples of everyone it crosses or pluckin hairs as it flies thru a cantina.
Of course thats just my opinion, but I think I would liken it to tracking by scent. Instead of a dog sniffing for a sent, you have a droid sniffing for a biological signature. _________________
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Jaminos High Admiral
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Joined: 03 May 2006 Posts: 1113
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Posted: Wed Jun 07, 2006 1:04 am Post subject: |
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I am waiting to see a Wookiee bounty hunter that can sniff cross galexy for his prey. _________________
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Dew Site Designer
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Joined: 22 Feb 2006 Posts: 5253
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Posted: Wed Jun 07, 2006 1:06 am Post subject: |
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| Jaminos wrote: | | I am waiting to see a Wookiee bounty hunter that can sniff cross galexy for his prey. |
Trust me, in this game I am sure someone has claimed the ability. _________________
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Shensenn Site Admin
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Joined: 21 Feb 2006 Posts: 4671
Location: In a pineapple under the sea.
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Posted: Wed Jun 07, 2006 1:13 am Post subject: |
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Special smelling devices? _________________ Forum guarded by Blast Cannons three days a week. Guess which days.
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Jaminos High Admiral
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Posted: Wed Jun 07, 2006 1:18 am Post subject: |
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He has a +24 tape to bounty sniffing _________________
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Griven High Admiral
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Joined: 23 May 2006 Posts: 1611
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Posted: Wed Jun 07, 2006 3:07 am Post subject: |
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I think the way bounty droids work is much the way our modern planet finders work. They look out into space, and can do a visual analysis of the planet, thus giving a rough estimation of the planet's atmospheric content. A tracking droid most likely looks down at a planet and does a rapid analysis of all lifeforms it can see and compares each one to the biological signature it has in memory.
Getting a bio signature is tricky sometimes. It really pays to talk to your bounty beforehand and see if they may have left any residue somewhere. Blood, fingerprints, etc. For example, I was tracking Hashum and his lightsaber had previously been taken from him. Being an Imperial bounty hunter, I would have access to that sort of thing, and be able to get DNA evidence from that. Thus, I was able to get his bio signature. _________________ I like my coffee like I like my women. Ground up and in the freezer.
"I don't do this because I enjoy it, I do this because I'm addicted to it." - Earl Brooks on killing |
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Tsarg Grand Admiral
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Joined: 08 Mar 2006 Posts: 2252
Location: Caracas, The dark Side of the earth.
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Posted: Wed Jun 07, 2006 3:33 am Post subject: |
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| Griven wrote: | | In general, one of the rules of any RP is that you aren't able to control another person's character. Mind control, in essence, is taking control of another player's actions. |
Didnt see that one in the Players Handbook from the last version of PnP Star Wars Game or D&D. One of the rules of roleplaying in SWG is .... there are no rules. So if i say that fireballs come off my fingers then i can do so, the only one that can say otherwise is the DM of the game. Since we have no DM here then its either up to you to accept what i say or not. If you dont like the fact that i say fireballs come off my fingertips then just add me to your ignore list and problem solved.
So please dont talk about roleplaying rules when this game is not made for them. Whenever we sit down together and play a good PnP roleplaying session... we can speak about rules.
Now about mind trick, well ..... like it or not its part of the Star Wars universe and it also has its limitations. It will be a lot harder for a padawan to control the mind of Obi Wan Kenobi than it would be for Yoda to control the mind of a child.
Mind trick does not mean forcing you into anything your character wouldnt normally do if suggested:
"We are free to go" .......... "You are free to go" the stormtrooper said.... how many times a day does he say that??
Now if the person controlling (lets not say controlling lets say "Affecting" your mind) tries to force you into killing your old time dearest friend then .... hell fail. Its just common sense and whoever has ever played a wizard or sorcerer on D&D will know what im talking about.
Cheers. _________________ ''I have a prayer, and I hope it's yours.... that we don't become a monster in order to defeat a monster. That is my prayer."
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Griven High Admiral
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Joined: 23 May 2006 Posts: 1611
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Posted: Wed Jun 07, 2006 4:10 am Post subject: |
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Rule of thumb then. De facto standard from back when I started. Saying that fireballs shoot out of whatever part of your body is your business. Saying that fireballs shoot out of MY character's body is none of your business. _________________ I like my coffee like I like my women. Ground up and in the freezer.
"I don't do this because I enjoy it, I do this because I'm addicted to it." - Earl Brooks on killing |
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